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NPC Generator

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Advanced [show]


Ralf Dalton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His black hair is knotted and matted. He has blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Ralf was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC; and to pay off his debts

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Ralf Dalton, Male Human Commoner 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting, Artistic, Gifted. Bonds: Family. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Chad Asheton, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills History +6, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Charles has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Pacifist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Charles Lindsay, Male Human Sorcerer 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 200 gp.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is well dressed, constantly wearing a black suit, blue shirt, and brown tie. He wears his red hair up. He has green eyes.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Robert took refuge in the large cave and found the beat up scimitar and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Human compassion; and he has passion for adventuring and risk

Flaws: Shy, Selfish, Racist. Bonds: Nature, Adventurer. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Robert Bentley, Male Human Bard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 18 (+4)10 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 14
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 100 gp.


Social Check DCs


Guy Roscoe, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears skinny pants and wears a blue and green robe with the hood down. His skin is also unnaturally pale. He keeps his long golden hair kept up in a rat tail. His violet eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born at the edge of vast desert. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Shy, Secretive. Bonds: Nature. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Guy Roscoe, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 28000 cp.


Social Check DCs

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