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NPC Generator

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Advanced [show]


William Palomarez, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze, and a wedding ring on his right hand. He wears his auburn hair down. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, William never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Joker. Bonds: Rich, In love, Family, Mentor. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

William Palomarez, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Sardonyx (80 gp). Deep blue spinel (700 gp).


Social Check DCs


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: Ernest hails from a village terrorized by illithids. He was taken from his home at a very young age. He has dedicated himself to building a better world.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Slave, Adventurer, Enemies. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Ernest Snowdon, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Digby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He wears his golden hair up. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Assassin, his father struggled to pay the bills. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Cartwright for hire.

Motivation: Expand his business.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Odo Digby, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2500 sp.


Social Check DCs


Richard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is portly but not overly obese. He wears his auburn hair up. His eyes, though not visible through his cowl, are green.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Bonds: Military, Mentor, Rich, Adventurer. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Beckwith, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 16 (+3)17 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Guy Hallewell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light blue in addition to tight pants. His long auburn hair is drawn into a two foot long braid. His thin eyebrows rest above his beady violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has achieved small success as a Knight.

Motivation: Human compassion; and further expansion of business

Flaws: Ugly, Greedy, Hedonist, Racist. Bonds: Poor, Job. Occupation: Knight

Voice: American accent

Attributes [hide]

Guy Hallewell, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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