Alex Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in white turtlenecks beneath a black coat with green slacks. He has shaved his head bald. His eyes are likewise green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gomory Pickering, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He usually wears his green robe and has his ceremonial dagger always slung over his shoulder. His tied-back hair is silver. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Roofer for hire.
Motivation: Expand his business; and he is content
Ideals: Justice. Flaws: Addict, Depressed, Mundane. Bonds: Job. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Bloodstone (70 gp).
Robert Shelby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a blue vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is thinning but still full. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and find a way to reverse the transformation of his sister
Flaws: Ugly. Bonds: Family, Has a crush, Nature, Slave. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp. Gold music box (1000 gp).
Gomory Hadlee, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Priest. He has done his best to style his silver hair to look like a famous performer. His eyes are brown and catlike.
Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gomory was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gomory and his spouse have recently divorced.
Motivation: He would like to get married and retire.
Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Religious. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp.
Gomory Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and golden. His eyes are a pleasant violet.
Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp.
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