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NPC Generator

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Advanced [show]


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a violet shirt with thin white vertical stripes and brown pants. His chestnut hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered west to less war torn lands. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist. Flaws: Disease, PTSD. Bonds: Poor. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Dudley, Male Human Druid 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 10000 cp. Red-brown spinel (160 gp). Iolite (70 gp).


Social Check DCs


Diggory Churchill, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky violet painted plate armor and is in decent physical shape. His hair is short and blonde. He wears a mask on his face.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Churchill, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Rose (50 gp). Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Gunter Webley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Weaver uniform. His silver hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. His childhood dream was to be a Servant, but he was a colossal failure. He struck the Weaver job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Job, Nature. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Webley, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Deep blue spinel (1200 gp). Banded agate (5 gp). Blue sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Manfred Weston, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy blonde hair. He has several tiny opal earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a desert tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Joker. Bonds: Rich, Attractive, Nature. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Manfred Weston, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Anselm Hallewell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a faded coat and loose pants complete with Stetson hat. His tied-back hair is blonde. His eyes, though not visible through his cowl, are blue.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business.

Flaws: Selfish. Bonds: Military, Job. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Anselm Hallewell, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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