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Advanced [show]


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Depressed, Racist. Bonds: Rich, Attractive, Religious. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Alton, Male Human Monk 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


John Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries glaives. His red hair is cut short. This green eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He is greedy; and further expansion of business

Ideals: Fighting. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

John Lancaster, Male Human Commoner 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Hunter Bradly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Bellfounder uniform. He has moderate length white hair. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: When he was but 3 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Hunter Bradly, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dustin Springfield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is golden and very short. His eyes are a pleasant violet.

Personality: He has always had a great fascination with Human culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up spear and armor he uses now. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Racist. Bonds: Attractive, Rich, Nature. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Dustin Springfield, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp. Solid gold idol (1000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Randal Harley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and curly. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Randal began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and revenge

Ideals: Entrepeneur, Artistic, Pacifist. Bonds: Religious, Enemies. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Randal Harley, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)6 (-2) 11 (+0)18 (+4)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs

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