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Advanced [show]


Cory Sherwood, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears tan painted combat armor at almost all times. His hair is long and chestnut with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the north. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a merchant and was forced into it by his family

Ideals: Pacifist. Bonds: Attractive, Family, Mentor. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Cory Sherwood, Male Human Barbarian 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 500 gp. Tiger eye turquoise (5 gp). Tourmaline (50 gp). Bloodstone (80 gp). Coral (50 gp).


Social Check DCs


Justin Darby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a brown suit. He has auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Justin began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Gifted, Justice, Entrepeneur. Bonds: Enemies, Adventurer. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Justin Darby, Male Human Expert 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)7 (-2) 11 (+0)8 (-1)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair is drawn into a two foot long braid. His violet eyes peer out from beneath his deerstalker black hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist. Flaws: Secretive. Bonds: Adventurer, In love, Military. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Peter Hackney, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 4000 sp.


Social Check DCs


Anselm Wharton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He has moderate length blonde hair. His eyes, though not visible through his cowl, are amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his father. From there he went from mercenary job to mercenary job. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and many goblins want him driven away

Ideals: Philantrophist. Flaws: Selfish. Bonds: Immigrant, Adventurer, Job, Enemies. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Anselm Wharton, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Sard (60 gp). Alexandrite (500 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Hubert Kent, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.

Motivation: Human compassion.

Ideals: Athletic. Flaws: Racist, Ugly. Bonds: Adventurer, Nature. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Hubert Kent, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics -1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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