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NPC Generator

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Advanced [show]


Gerald Hayden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears black leather gloves, a black jacket, and tight pants. His brown hair is singed and shortened. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and money/treasure

Ideals: Fighting. Flaws: Ugly, Racist, Mundane. Bonds: Rich. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Hayden, Male Human Sorcerer 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 200 gp.


Social Check DCs


Tim Everly, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: When he was but 5 years old his parents immigrated from the east. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Someone believes him a fraud; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Tim Everly, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Dustin Watson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy white beard and wild white hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the south

Ideals: Entrepeneur, Impeccable, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Dustin Watson, Male Human Barbarian 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Auran, Ignan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Malachite (15 gp).


Social Check DCs


Arnold Charlton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a red suit, blue shirt, and green tie, and a wedding ring on his right hand. His red hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Navigator, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against gnolls; and to protect his home

Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Guardian, Poor. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Arnold Charlton, Male Human Wizard 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


John Churchill, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with wide-brimmed hat. His auburn hair is greasy and uncared for. He has a dull look in his green eyes.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast forest. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Nature, Immigrant. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

John Churchill, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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