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NPC Generator

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Advanced [show]


Adam Kimberley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear white tank tops with brown pants, marred by teas. His chestnut hair is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Debt. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Kimberley, Male Human Adept 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Eyepatch with mock eye of sapphire and moonstone (1600 gp). Old masterpiece painting (1600 gp).


Social Check DCs


Roland Hayley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his shortbow. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Mentor. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Roland Hayley, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in green turtlenecks beneath a grey coat with green slacks. His whole body is exceptionally muscular. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shepherd like his father before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Logical. Bonds: Immigrant, Job, Poor, Religious. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Gerard Conway, Male Human Wizard 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)19 (+4) 16 (+3)6 (-2)
Skills Medicine +6, Performance +1
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Halfling, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154432100000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Jacobs, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear grey pants and tee shirts. He has a long white beard with little hanging trinkets. He has several tiny aquamarine earrings on each ear.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, his parents were killed by a gnolls raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Justice, Logical. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Jacobs, Male Human Aristocrat 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Athletics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Browning, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears his brown hair down. He has gleaming, smiling gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Immigrant, Enemies. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Bertram Browning, Male Human Wizard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)17 (+3) 7 (-2)17 (+3)
Skills Religion +5, Stealth +5
Senses Passive Perception 8
Languages Common, Auran, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp. 1 Superior lock. 1 Healer’s kit.


Social Check DCs

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