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NPC Generator

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Advanced [show]


Chad Chatham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His black hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Chad Chatham, Male Human Aristocrat 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Richard Cornish, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue costume with the symbols of the sun god on his torso. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Dyer, who enjoyed hunting, Richard was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Dyer again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Cornish, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)7 (-2) 15 (+2)14 (+2)
Skills Arcana +0, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. 1 Darkwood Shield. 1 Darkwood Shield. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Henry Livingstone, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He wears his chestnut hair down. His violet unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Henry Livingstone, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Religion +1, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 7000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Ralf Quinton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears bulky brown painted plate armor. His silver hair is unkempt and raggedy. His hazel eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Ralf Quinton, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is thinning but still full. He has a dull look in his gray eyes.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and wants his loneliness to end

Flaws: Fearful. Bonds: Rich, Has a crush, Adventurer, Religious, Enemies. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Everard Staurheim, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 24000 sp. Banded agate (14 gp). Jet (100 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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