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NPC Generator

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Advanced [show]


Solomon Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Solomon Denholm, Male Human Warrior 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)18 (+4) 13 (+1)15 (+2)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jade (40 gp). Fire opal (400 gp).


Social Check DCs


Don Branson, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is knotted and matted. His eyes are hazel and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Don's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Don Branson, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Hunter Garfield, Male Human [Permalink]

Personal [hide]

Description: This western man wears blue leather gloves, a blue jacket, and tight pants. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern.

Bonds: Poor, Immigrant, Job, Adventurer, Nature. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Hunter Garfield, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Iolite (80 gp). Amber (120 gp). Jade (120 gp).


Social Check DCs


Frederick Graham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He sports a long brown beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Frederick was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He now owns his own business.

Motivation: Wants a kiss; and he's in love

Ideals: Opinionated, Persistence. Bonds: Attractive, Job, Has a crush. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Frederick Graham, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 20000 cp. 1 Masterwork Common Melee.


Social Check DCs


Alex Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His brown hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Family, Military. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Alex Radcliffe, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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