Diggory Morley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing colorful clothing, dressed as a Gardener. He is tall, broad shouldered and powerfully built. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a Fortune-teller, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and he is terrified, and will act out of fear
Flaws: Ugly, Fearful. Bonds: Family, Poor, In love. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (500 gp).
William Rutherford, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the north to a Barkeep, William learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Flaws: Insomniac. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp.
Arnold Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze, and sports empty pouches on his belt. His brown hair is cut short with large spiked bangs in the front. He has several tiny ruby earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Rich, Religious. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp. Azurite (15 gp). Red garnet (120 gp). Azurite (15 gp).
Raymond Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries a battered monstrous two handed axe and tarnished pickaxe as well. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against giants
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Everburning torch.
Diggory Adley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his nunchaku ready. He wears a Stetson hat to cover his moderate length black hair. His face is scarred and worn.
Personality: He is very quiet and rarely speaks above a whisper. He works hard and plays hard.
History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 10 pp. Sardonyx (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!