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NPC Generator

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Advanced [show]


Lewis Nash, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His red hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. A freak accident while working with his Dilettante father left him crippled. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Mentor. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Lewis Nash, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His golden hair is still thick. His eyes are a pleasant brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: When he was but 7 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Emotional, Insane. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Bertram Darlington, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. Chrysoberyl (50 gp). Chalcedony (50 gp). Silver pearl (50 gp). 1 Minor magic item.


Social Check DCs


Ralf Shelley, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. Cursed with a spirit at a very young age, Ralf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Rich, Nature. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Ralf Shelley, Male Human Warlock 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)18 (+4) 10 (+0)10 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Celestial, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 300 gp.


Social Check DCs


Norman Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft tan waves gently in the breeze. He has a moderate pudge and is not very fit. His hair is blonde and very short. He has several tiny amethyst earrings on each ear.

Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his mother was called into army service. A gifted student he started as a Layabout, but he got bored and became a Ploughman. He has worked as a Ploughman like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Logical. Flaws: Racist. Bonds: Rich, Military, Job. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Yeardley, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Moonstone (40 gp). Pink pearl (50 gp). Star rose quartz (40 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Hackney, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he wears silk and lounges about seductively. His silver hair is styled in orderly dreadlocks. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Gifted, Impeccable. Bonds: Attractive, Rich. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Godfrey Hackney, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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