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NPC Generator

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Advanced [show]


Wymar Addington, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he is wearing colorful clothing, dressed as a Architect. His hair is white and curly. His eyes are a pleasant hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Adventurer, Poor. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Wymar Addington, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green cloak and cross-gartered tan stockings. He wears a wide-brimmed hat to cover his moderate length blonde hair. His eyes are green and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: John was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Nature, Rich. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

John Mitchell, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gerald Blankley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his red hair well, parting it to the left. His amber eyes peer out from beneath his broad grey hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Doctor.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Gerald Blankley, Male Human Wizard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 6000 sp.


Social Check DCs


Aldous Cotton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His black hair is cut short. He is baby faced.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of western immigrants he idolized his father. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and to get a good night's sleep

Flaws: Insane, Insomniac. Bonds: Adventurer, Immigrant, Job. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Aldous Cotton, Male Human Warlock 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp.


Social Check DCs


Richard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries a battered shortspear and tarnished bow as well. He wears his brown hair up in a very large beehive style do. He has a tattooed face.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: The child of northern immigrants he idolized his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Impulsive, Fearful. Bonds: Immigrant. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Huckabee, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +1, History +4
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: Rhodochrosite (8 gp). Deep green spinel (110 gp). Chrysoberyl (110 gp).


Social Check DCs

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