Theodoric Payton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. He sports a long brown beard, and similarly colored long hair. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: He comes from a rich eastern family. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 76 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1000 gp. Sapphire pendant on gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Home, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gray.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.
History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom.
Ideals: Justice. Flaws: Mundane, PTSD. Bonds: Attractive, Nature. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item.
Clerebold Birkenhead, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright red suits and hats. His auburn hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to raise his children well
Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Family, Rich, Adventurer. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 14000 cp. Lapis lazuli (9 gp). Golden yellow topaz (900 gp). Freshwater pearl (9 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Miles Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is greasy and uncared for. His eyes are amber and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Professionalism, Pacifist. Flaws: Ugly. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Tim Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His gray eyes peer out from beneath his small blue hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Tim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in a small island village. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He seems to be bored by most things; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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