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NPC Generator

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Advanced [show]


Raymond Kent, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Spice Merchant. He carries a battered spear and tarnished greatsword as well. He has a long blonde beard with little hanging trinkets. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raymond was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Impeccable, Joker. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Raymond Kent, Male Human Warrior 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 100 gp.


Social Check DCs


Drogo Peyton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears brown leather gloves, a brown jacket, and tight pants. He has no hair. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic, Logical. Flaws: Ugly, Addict, Mundane. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Drogo Peyton, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Raymond Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His long blonde hair reaches down to his waist. He has amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful wizard made him what he is. Raymond was born on a far western mountains where he grew up under the tutelage of his father, an expert Interpreter. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker, Fighting. Bonds: Immigrant, Mentor. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Watson, Male Human Sorcerer 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 21000 sp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Peter Ryland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Guard uniform, and is pretty ugly. His brown hair is still thick. His eyes are gray and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Beggar, but he was a colossal failure. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Guard

Voice: Raspy

Attributes [hide]

Peter Ryland, Male Human Barbarian 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 66 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 16 (+3)6 (-2)
Skills Acrobatics +6, Intimidation +1
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +2

Possessions: 120 pp. Obsidian (16 gp). Jasper (20 gp). Peridot (20 gp). Rhodochrosite (16 gp). 1 Minor magic item.


Social Check DCs


Norman Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear grey pants and tee shirts. He has a small bristly mustache and wavy red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Rich, Military. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Norman Davenport, Male Human Adept 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +7, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs

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