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NPC Generator

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Advanced [show]


Aldous Astley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Aldous was born in the north. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence, Impeccable. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Aldous Astley, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 17 (+3)9 (-1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Nicholas Riley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Dyer. He has styled his red hair well, parting it to the right. His fierce amber eyes like to dwell on things.

Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has achieved small success as a Dyer.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Professionalism. Bonds: Job, Family, Nature. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Nicholas Riley, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2300 sp.


Social Check DCs


Anselm Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. His amber eyes peer out from beneath his broad black hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against orcs; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Enemies. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Anselm Shelley, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Peridot (80 gp). Star ruby (900 gp). Black opal (900 gp). 1 Good lock. 1 Good lock.


Social Check DCs


Everard Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is knotted and matted. His eyes are likewise blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he wants revenge against goblins

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Everard Barlow, Male Human Rogue 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Bradford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple red robe with brown stripes complete with hood. He wears his brown hair up. His brown eyes peer out from beneath his Stetson red hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Gunter was born on a far western forest where he grew up under the tutelage of his mother, an expert Soapmaker. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and to protect his home

Bonds: Immigrant, Guardian, Military, Religious, Enemies. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Bradford, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 16 (+3)10 (+0)
Skills Insight +5, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Black star sapphire (700 gp). Coral (70 gp). Star ruby (700 gp). Obsidian (8 gp).


Social Check DCs

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