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Advanced [show]


Diggory Breeden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Joker. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Diggory Breeden, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Alexandrite (1000 gp). Eye agate (5 gp). 1 Minor magic item.


Social Check DCs


Gilbert Marleigh, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His moppish blonde hair is in a traditional bowl cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern

Flaws: Addict. Bonds: Adventurer, Immigrant, Family, Job. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Marleigh, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Zircon (40 gp). Alexandrite (800 gp). Moss agate (14 gp).


Social Check DCs


Odo Marley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His long black hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Bookbinder, who enjoyed hunting, Odo was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Human compassion; and further expansion of business

Ideals: Opinionated. Flaws: Fearful, Racist. Bonds: Attractive, Nature, Job. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Odo Marley, Male Human Wizard 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 9 (-1)9 (-1)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Reynard Royal, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in black turtlenecks beneath a brown coat with grey slacks. His golden hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Shy. Bonds: Attractive, Has a crush, Poor, Enemies. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Reynard Royal, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Hugh Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky pastel painted plate armor. His black hair is matted, messy, and big. He has a dull look in his violet eyes.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Hugh Astley, Male Human Warlock 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 46000 sp.


Social Check DCs

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