Justin Woods, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black costume with the symbols of his god on his torso. He has shaved his head bald. His eyes, though not visible through his cowl, are amber.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: He was born in the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Adventurer, Immigrant. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Chad Charlton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to cover his moderate length black hair. He is baby faced.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has achieved small success as a Slave Trader.
Motivation: Regain custody of his son.
Bonds: Enemies, Family, Adventurer, Job. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Amethyst (140 gp).
Cory Kensley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan armored body suit, with a simple black line shooting up and back down. With bright chestnut hair and a scraggly beard. He has blue eyes and a tan hat with a black feather.
Personality: He exudes charisma. He is a tour de force of persuasion. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted psionic powers by his dying brother.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp.
Lance Bradley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears tattered old clothes. His white hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.
Personality: Eccentric and domineering, Lance will drive conversation. He is frequently practicing swordplay.
History: Lance was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 35000 sp. Zircon (60 gp).
Rolf Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears bulky white painted plate armor. His hair is golden and curly. He has gleaming, smiling violet eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a wizard, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: An old rival family wants him found.
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Family, Mentor. Occupation: Tanner
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
