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Advanced [show]


Theobald Dudley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His golden hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Layabout business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Theobald Dudley, Male Human Warrior 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)8 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Cory Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a white suit. His chestnut hair is long and unkept. His blue unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: He was born in the west, but his parents moved at a very young age to the east. Cory was born on a far western island where he grew up under the tutelage of his mother, an expert Barrister. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence. Flaws: Ugly, Disease, Shy. Bonds: Immigrant. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Cory Ashton, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Heward Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Heward was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Insane, Impulsive. Bonds: Job, Family. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Kimberly, Male Human Warrior 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Arnold Vance, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: He was raised in a desert tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Military, Nature. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Arnold Vance, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Compton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Bellfounder. His golden hair is cut short with large spiked bangs in the front. His amber eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Shy, Addict. Bonds: Military, Nature, Family. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Wymar Compton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp.


Social Check DCs

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