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Advanced [show]


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of lances on his belt, each one with a jet on the hilt. He wears a wide-brimmed hat to cover his moderate length white hair. His thin eyebrows rest above his beady green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Trym Warwick, Male Human Ranger 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Old masterpiece painting (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.


Social Check DCs


Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with blue and black striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His brown hair is lengthy and is close to two feet long. This amber eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Slave. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Raymond Browning, Male Human Barbarian 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +3

Possessions: 200 gp. Aquamarine (1400 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Diggory Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his blonde hair up. He has a dull look in his violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Optimist, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Diggory Everleigh, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)7 (-2) 11 (+0)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Arnold Dumph, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white tunic with violet highlights, and long blue pants that bunch up around his shoes. His hair is white and curly. His eyes are gray and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.

Motivation: To be a Blacksmith again; and sabotage a competitor

Flaws: Shy, Hedonist. Bonds: Adventurer, Rich, Job. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Arnold Dumph, Male Human Warlock 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Conway, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large white tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Interpreter and found it very stressful. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Lance never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To find somewhere to settle down; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Fearful, Mundane. Bonds: Job, In love. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Lance Conway, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp.


Social Check DCs

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