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Advanced [show]


Chad Haley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy tan pantaloons and a white scarf. His brown hair is singed and shortened. He has gray eyes.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: Chad was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted, Persistence. Flaws: Ugly, Insane. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Chad Haley, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)5 (-3) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tim Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright blonde hair and a scraggly beard. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: Born in the east to a Miner, Tim learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Tim Hartford, Male Human Wizard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 4 (-3)7 (-2) 12 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Amber (120 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Norman Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His moppish silver hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He became a Roofer soon after.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Norman Birkenhead, Male Human Adept 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Kyle Mori, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He usually wears his white robe and has his greatsword always slung over his shoulder. With bright white hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Immigrant, Mentor, Family. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Mori, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Alexandrite (500 gp).


Social Check DCs


Simon Willoughby, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he is wearing the road beaten gear of a warrior. His brown hair is drawn into a tight pony tail with a clover scrunchie. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: Simon lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Simon Willoughby, Male Human Sorcerer 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 18 (+4)14 (+2)
Skills Insight +7, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 sp.


Social Check DCs

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