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Anselm Dumph, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is cut short. He has a dull look in his amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the north. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Lazy. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Dumph, Male Human Ranger 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Robert Kendall, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tight fitting blue shirt and pants. His long silver hair is drawn into a two foot long braid. This hazel eyed easterner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs; and he's attracted to the pc

Bonds: Guardian, Has a crush, Nature, Rich, Religious. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Robert Kendall, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 7 (-2)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. Iolite (70 gp).


Social Check DCs


Clerebold Tenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and dresses in collared shirts and wears a proper scarf over his head. His left leg appears badly burned and disfigured. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Brewer, who enjoyed hunting, Clerebold was taken on many hunting expeditions. When Clerebold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Justice, Professionalism. Bonds: Nature, Military. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Tenley, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


William Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a brown handlebar mustache and slicked back brown hair. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: William was raised in a hard working conservative environment. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Brewer.

Motivation: To pay off his debts; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Adventurer, Debt. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

William Kenley, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)10 (+0) 7 (-2)7 (-2)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gomory Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Hedonist, Fearful. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Gomory Livingstone, Male Human Warlock 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp. Moonstone (80 gp). Freshwater pearl (8 gp). Bloodstone (80 gp). Moss agate (8 gp). White opal (700 gp).


Social Check DCs

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