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Advanced [show]


Gomory Brandon, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a violet and black handkerchief worn on his right side. He has dyed his greying silver hair a little too much giving a sharp silver color. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Religious, Mentor. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Brandon, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Percival Ramsay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a fancy brown suit. He has black hair. His eyes are hazel and catlike.

Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Entrepeneur, Athletic. Flaws: Insane. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Percival Ramsay, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills History +0, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Violet garnet (800 gp). Iolite (70 gp). Chrysoprase (70 gp). 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Don Dumph, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Junk Dealer, but he got bored and became a Miner. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Revenge; and he's attracted to the pc

Ideals: Fighting. Bonds: Job, Has a crush, Guardian, Enemies. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Dumph, Male Human Expert 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large grey jacket. His silver hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Trey studied abroad. After coming to the age of reason, Trey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict, Insane. Bonds: Poor. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Myerscough, Male Human Cleric 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 sp.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright violet suits and hats and is in decent physical shape. His chestnut hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gerard was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Fletcher for hire.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly, Depressed, Mundane. Bonds: Job, Military. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Gerard Remington, Male Human Wizard 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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