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NPC Generator

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Advanced [show]


Jocelyn Lincoln, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does. He is portly but not overly obese. With a patchy brown beard and wild brown hair. His eyes are green.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Jocelyn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Animal Trainer soon after.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Job, Military. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Jocelyn Lincoln, Male Human Ranger 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Ralf Harper, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His silver hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Bricklayer, but he got bored and became a Performer. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Religious, Job. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Ralf Harper, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)5 (-3) 8 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Peridot (50 gp). 1 Half-Plate. 1 Buckler.


Social Check DCs


Thomas Dalton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan pants and tee shirts. His hair is auburn, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the east. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Thomas's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Dalton, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Medicine +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of greatswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His eyes are gray and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Arnold Gracey, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Henry Coombs, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. He wears his red hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Mortician business at a young age. A gifted student he started as a Map Maker, but he got bored and became a Mortician. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and he is content

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Henry Coombs, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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