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Advanced [show]


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear grey clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to hide his balding. His green eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: Thomas was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Shy, Insomniac. Bonds: Family. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Thomas Gracey, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Chad Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His golden hair is still thick. His eyes are a pleasant brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful necromancer made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Immigrant, Attractive, Mentor. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Chad Rylan, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)7 (-2) 10 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Roland Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and black. His eyes are a pleasant brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Map Maker in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Roland took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Roland Winchester, Male Human Wizard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 5000 sp. Azurite (11 gp). Citrine (40 gp). Eye agate (11 gp).


Social Check DCs


Adelard Wesley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with top hat. With bright auburn hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: Born to a Blacksmith, his mother struggled to pay the bills. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Blacksmith.

Ideals: Justice. Bonds: Immigrant, Has a crush, Poor, Military. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Adelard Wesley, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp.


Social Check DCs


Kody Holton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear violet tank tops with grey pants and is in decent physical shape. His chestnut hair is cut jaggedly and amateurishly. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north, but his parents moved at a very young age to the west. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new roofer responsibilities is difficult

Flaws: Fearful. Bonds: Job, Immigrant, Nature, Adventurer. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Kody Holton, Male Human Barbarian 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 93 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Arcana +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: Large well-done wool tapestry (400 gp).


Social Check DCs

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