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NPC Generator

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Advanced [show]


Gerald Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries daggers. His brown hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gerald hails from a village terrorized by brigands. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Poor, Enemies, Family. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Livingstone, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Dustin Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his black hair down. He has a dull look in his gray eyes.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: Dustin was born with his father's beautiful face. A freak accident while working with his Sculptor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Attractive, Poor. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Dustin Melancon, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 9 (-1)6 (-2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Blue sapphire (800 gp). Red spinel (40 gp). Iolite (80 gp).


Social Check DCs


Hugh Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He prefers to wear flannel, and his gloved hand is found clutching a ceremonial dagger. His auburn hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Dyer in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Dyer.

Motivation: Someone believes him a fraud; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Disciplined. Flaws: Disease. Bonds: Job, Religious, Enemies. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Hugh Trowbridge, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Ernest Hallewell, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown top hat and brown clothes. His blonde hair is matted, messy, and big. His amber eyes peer out from beneath his top brown hat.

Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Guard soon after.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Racist, Shy, Mundane. Bonds: Job. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Ernest Hallewell, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Infernal, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp.


Social Check DCs


Justin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. His skin is fair and his fingers are delicate and long. His chestnut hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Justin lived on a farm with his father, near the main road leading to a nearby town. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and regain custody of his son

Flaws: Secretive. Bonds: Family, Military, Nature. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Eastaughffe, Male Human Monk 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)17 (+3) 10 (+0)10 (+0)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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