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NPC Generator

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Advanced [show]


Trey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a white low-cut shirt, and a feathered hat upon his head. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. He keeps his silver hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trey was born in the west. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Extrovert, Persistence. Flaws: Racist. Bonds: Nature. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Trey Lancaster, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 17 (+3)16 (+3)
Skills Persuasion +6, Religion +6
Senses Passive Perception 13
Languages Common, Orc, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Just what you see.


Social Check DCs


Charles Willoughby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Mercenary, who enjoyed hunting, Charles was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Mortician

Voice: German accent

Attributes [hide]

Charles Willoughby, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)9 (-1) 17 (+3)9 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Ryley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He has the majority of his body covered in plate. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 3 years old his parents immigrated from the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Immigrant, Slave. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Nicholas Ryley, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)10 (+0) 9 (-1)10 (+0)
Skills Athletics +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 44000 sp. Silver chalice with lapis lazuli gems (120 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Geoffrey Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Architect business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Thorpe, Male Human Bard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)6 (-2) 10 (+0)11 (+0)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Alexandrite (1000 gp). Pink pearl (40 gp). Violet garnet (1000 gp). Azurite (9 gp).


Social Check DCs


Nicholas Bentham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a blue wide-brimmed hat and blue clothes. He has moderate length chestnut hair. He has violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease, Secretive. Bonds: Military, Rich. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Nicholas Bentham, Male Human Aristocrat 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp.


Social Check DCs

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