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NPC Generator

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Advanced [show]


Richard Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He has done his best to style his white hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Military, Job, Adventurer. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Kendall, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with grey pants. His red hair is cut short. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Job. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Solomon Everly, Male Human Warrior 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 26 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1100 gp. Violet garnet (400 gp). Rich purple corundum (1100 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Acton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his red hair in a flapper bob. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelard Acton, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)9 (-1) 5 (-3)10 (+0)
Skills Animal Handling -1, Stealth +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 sp. Sard (30 gp). Sardonyx (30 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Reynard Ramsay, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he is wearing the road beaten gear of a warrior. He has moderate length auburn hair. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Fighting, Professionalism, Philantrophist. Bonds: Rich, Military, Religious. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Reynard Ramsay, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)4 (-3)
Skills Deception -1, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Clerebold Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His silver hair is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the north. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he has a crush on the local mayor

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Military, Has a crush. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Clerebold Wallace, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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