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Advanced [show]


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His red hair, when down, is lengthy. His blue eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Healer for hire.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Justice, Entrepeneur. Bonds: Poor, Job, Attractive. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Randal Stansfield, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Azurite (6 gp). Violet garnet (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Budd, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his flail always slung over his shoulder. He has a very tight haircut. His brown eyes peer out from beneath his top grey hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal dancing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and an old rival family wants him found

Ideals: Artistic. Flaws: Hedonist, Antagonistic, Greedy. Bonds: Family. Occupation: Armorer

Voice: American accent

Attributes [hide]

Rolf Budd, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Halsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and wishes to resurrect an old love

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Family, In love. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Reynard Halsey, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Cory Jacobs, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up work as a Mortician and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Poor, Family. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Jacobs, Male Human Barbarian 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 78 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 16 (+3)6 (-2)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6

Possessions: 5000 sp. Jade (160 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his auburn hair up. His eyes are gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south to a Painter, Theobald learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a mayor again

Ideals: Joker, Fighting. Bonds: Attractive, Job. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Theobald Bradshaw, Male Human Adept 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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