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NPC Generator

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Advanced [show]


Dean Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue armored body suit, with a simple brown line shooting up and back down. With a patchy black beard and wild black hair. He has gleaming, smiling brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Selfish. Bonds: Religious, Adventurer. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Dean Garfield, Male Human Wizard 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 0 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)13 (+1) 18 (+4)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 700 gp.


Social Check DCs


Roger Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He has a golden handlebar mustache and slicked back golden hair. His gray eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better village for his children.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Athletic, Fighting, Impeccable. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Roger Thackeray, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


John Vance, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of orcs once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young John began to lead the lost caravan. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Enemies, Rich. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

John Vance, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Zircon (60 gp). Red spinel (80 gp).


Social Check DCs


Trym Carlton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His red hair is singed and shortened. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Philantrophist, Optimist, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Trym Carlton, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Lewis Marley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears just a white suit. His black hair is lengthy. His gray eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.

History: Born in the east to a Navigator, Lewis learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He would like to get married and retire; and he has a crush on the local fisher

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Nature, Has a crush. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Lewis Marley, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 24000 sp. Moss agate (10 gp). 1 Small steel mirror. 1 Climber’s kit. 1 Silver holy symbol. 1 Silver holy symbol.


Social Check DCs

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