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NPC Generator

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Advanced [show]


William Richie, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is typically in his Tanner uniform. His brown hair is thinning but still full. He has several tiny amber earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: William was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: Wants to open a new tavern; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

William Richie, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Henry Branson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright green suits and hats. His brown hair is lengthy. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends.

Ideals: Optimist. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Henry Branson, Male Human Ranger 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Cory Spaulding, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His red hair is lengthy and is close to two feet long. He has green eyes and a brown hat with a tan feather.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Born in the east to a Crown-heir, Cory learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Shy, Fearful. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Cory Spaulding, Male Human Barbarian 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)18 (+4) 15 (+2)16 (+3)
Skills Intimidation +6, Nature +7
Senses Passive Perception 12
Languages Common, Giant, Ignan, Sylvan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Trym Yorke, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Trym Yorke, Male Human Bard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Deception +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Cornish, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries clubs. He wears a deerstalker hat to cover his moderate length black hair. He has gleaming, smiling brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Family, Mentor. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Ralf Cornish, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs

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