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NPC Generator

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Advanced [show]


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his golden hair well, parting it to the left. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. His divine abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Drogo Branson, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Marston, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a slaver, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Jocelyn has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker. Flaws: Insane, Disease. Bonds: Rich, Mentor. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Jocelyn Marston, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2100 sp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Rodney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown coat over a tan low-cut shirt, and a small hat upon his head. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 4 years old his parents immigrated from the north. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Adelard Rodney, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 14 (+2)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2100 sp.


Social Check DCs


Justin Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. With bright brown hair and a scraggly beard. His blue eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Humans.

History: Justin was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Nature, Job. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Justin Benson, Male Human Sorcerer 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)8 (-1) 15 (+2)17 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70000 cp. Lapis lazuli (6 gp). Iolite (80 gp).


Social Check DCs


Theodoric Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears a yellow vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his chestnut hair well, parting it to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Theodoric hails from a village terrorized by goblins. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Enemies, In love. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Theodoric Eastaughffe, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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