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NPC Generator

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Advanced [show]


Clerebold Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a small toy that he constantly fidgets with.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Tyndall, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)6 (-2) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Odo Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man wears a black tunic with brown highlights, and long tan pants that bunch up around his shoes, and sports empty pouches on his belt. His auburn hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with music.

History: He got into the Shepherd business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the east; and sabotage a competitor

Ideals: Artistic, Fighting, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Odo Winthrop, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 7 (-2)8 (-1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Dustin Lancaster, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His chestnut hair is styled in orderly dreadlocks. His eyes are gray and beady.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Carpenter like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and to be a cartwright again

Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Dustin Lancaster, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 24000 sp. Sard (50 gp). Violet garnet (1000 gp). 1 Magnifying glass. 1 Spyglass. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs


Solomon Everleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His blonde hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and someone believes him a fraud

Ideals: Justice. Bonds: Attractive, Enemies, Adventurer. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Solomon Everleigh, Male Human Cleric 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)14 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp.


Social Check DCs


Alex Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown costume with the symbols of magic on his torso. He wears a colorful flower in his auburn hair. His green eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Alex was raised in a hard working conservative environment. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Religious, Job, Rich. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Alex Beitz, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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