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NPC Generator

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Advanced [show]


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. Guy was born on a far western mountains where he grew up under the tutelage of his mother, an expert Map Maker. He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Guy Anderton, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 6 (-2)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Jet (50 gp). Black pearl (700 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Shipwright soon after.

Motivation: He seems to be bored by most things; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Rich, Mentor, Job. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Peter Brixton, Male Human Warrior 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Diggory Perry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is singed and shortened. His ears are large.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Diggory Perry, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is muscular with a powerful set of arms. He has styled his chestnut hair well, parting it to the left. His fierce blue eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He was born in the west, but his parents moved at a very young age to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Immigrant, Family. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Drogo Tyndall, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)15 (+2) 10 (+0)9 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Walcott, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

John Walcott, Male Human Sorcerer 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)18 (+4) 12 (+1)9 (-1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 400 gp. Jade (110 gp). Sardonyx (40 gp). Deep green spinel (110 gp). Silver pearl (110 gp).


Social Check DCs

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