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Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has blonde hair. His eyes are violet and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: He was born in a small forest village. After coming to the age of reason, Thomas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Norton, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His red hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.

History: Anselm was born in the west. At a young age he loved to build and create. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others.

Ideals: Philantrophist, Persistence. Flaws: Depressed, Fearful. Bonds: Attractive. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Anselm Hadlee, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Star rose quartz (40 gp). Blue quartz (4 gp).


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a red shirt with thin yellow vertical stripes and violet pants. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Military, Nature, Adventurer, Family. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Guy Beitz, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Charles Yorke, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He has moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Animal Trainer. He takes great joy in being the best Animal Trainer in town.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Military, Guardian. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Yorke, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Chad Huxley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears black cloth garments or leather armor, and a wedding ring on his left hand. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Chad never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insomniac. Bonds: In love, Adventurer, Poor. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Huxley, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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