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NPC Generator

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Advanced [show]


Geoffrey Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Detective for hire.

Motivation: Sabotage a competitor; and to be a performer again

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Rich, Attractive, Job. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Geoffrey Roscoe, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Amethyst (80 gp). Red spinel (80 gp).


Social Check DCs


Justin Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries tridents. He has styled his brown hair well, parting it to the right. His eyes, though not visible through his cowl, are amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Justin studied abroad. Justin was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bather. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Marleigh, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Tiger eye turquoise (6 gp). Azurite (6 gp).


Social Check DCs


Bertram Preston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries longbows. His blonde hair is greasy and uncared for. He has violet eyes and a pastel hat with a green feather.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Bertram Preston, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Aquamarine (500 gp). 1 Half-Plate. 1 Full Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Theodoric Oakley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. With a patchy red beard and wild red hair. His hazel eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: The child of a Laborer, who enjoyed hunting, Theodoric was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Justice, Artistic. Flaws: Insane. Bonds: Family, Nature, Job. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Theodoric Oakley, Male Human Aristocrat 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Gnome, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Alby, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears an entirely green suit with grey socks and a vest with buckled shoes. His red hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Flaws: Shy. Bonds: Attractive, Has a crush, Mentor, Poor. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Alby, Male Human Warlock 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 60 pp.


Social Check DCs

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