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NPC Generator

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Advanced [show]


Jocelyn Beverly, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries warhammers. His tied-back hair is brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He is a bit of a xeno-phobe, disliking non-Humans.

History: Jocelyn was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Pacifist. Flaws: Insane, Racist. Bonds: Attractive. Occupation: Server

Voice: Posh accent

Attributes [hide]

Jocelyn Beverly, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Odo Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His red hair is braided into rings. He has blue eyes.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Odo was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: To be a Healer again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Flaws: Insane, Ugly. Bonds: Job. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Odo Dumph, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Robert Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He is an amazing painter.

History: Robert was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 11 years.

Motivation: To find somewhere to settle down; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Wellington, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Richard Brixton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Miner. He wears a deerstalker hat to cover his moderate length auburn hair. He has a dull look in his hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a island tribe. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he desires power and/or immortality

Ideals: Passionate. Flaws: PTSD. Bonds: Job, Adventurer, Nature. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Richard Brixton, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2800 sp. Black pearl (600 gp). Golden yellow topaz (600 gp). Black pearl (600 gp).


Social Check DCs


Tim Graeme, Male Human [Permalink]

Personal [hide]

Description: This man sports blue clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His auburn hair is greasy and uncared for. He has violet eyes and a blue hat with a pastel feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: He was born at the edge of vast desert. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Nature, Military. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Tim Graeme, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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