Hugh Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a grey suit. His brown hair is long and unkept. His eyes are brown and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Hugh was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: Many giants want him driven away; and he wants revenge against giants
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Violet garnet (1500 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Acton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. His brown hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the large cave and found the beat up rapier and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Immigrant, Nature. Occupation: Cook
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item.
Trey Sutton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tight fitting tan shirt and pants. He is an epitome of beauty. He has a very tight haircut. His eyes are hazel and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the west. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Golden yellow topaz (400 gp).
Gerald Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin pastel vertical stripes and grey pants. He carries a battered kukri and tarnished club as well. He wears his brown hair up. His amber eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich northern family. Gerald was born on a far northern island where he grew up under the tutelage of his mother, an expert Crown-heir. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To be a Banker again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Immigrant, Rich, Enemies, Job. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
Possessions: 400 gp. Fiery yellow corundum (400 gp). Chrysoprase (20 gp). Onyx (20 gp).
Heward Quinton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. His long auburn hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Heward will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Extrovert, Joker. Flaws: Fearful. Bonds: In love, Immigrant, Job. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!