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NPC Generator

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Advanced [show]


Raymond Sutherland, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan costume with the symbols of magic on his torso, he is not a threatening figure. His silver hair is cut short. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Adventurer, Religious, Military, Family. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Sutherland, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 10 (+0)5 (-3)
Skills Athletics +4, Intimidation -1
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Blue quartz (5 gp). Amethyst (80 gp).


Social Check DCs


Nicholas Brandon, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He sports a long blonde beard, and similarly colored long hair. His eyes are gray and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Antagonistic, Addict, Mundane. Bonds: Immigrant. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Nicholas Brandon, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp. Peridot (40 gp). 1 Half-Plate.


Social Check DCs


Dean Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin pastel vertical stripes and grey pants. His golden hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east his family was never financially stable. Dean was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Shepherd. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Dean Lancaster, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 60 pp. Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Trym Harper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his green robe and has his longbow always slung over his shoulder and is in decent physical shape. His auburn hair is still thick. His violet eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Bookbinder business at a young age. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Insane, Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Trym Harper, Male Human Expert 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5

Possessions: 800 gp. Amethyst (140 gp). Obsidian (15 gp). Golden pearl (140 gp).


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Gentry, Male Human Warlock 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)15 (+2) 7 (-2)11 (+0)
Skills Perception +1, Stealth +6
Senses Passive Perception 16
Languages Common, Undercommon, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 1000 gp. Citrine (40 gp). Iolite (40 gp). Banded agate (12 gp). Aquamarine (1600 gp).


Social Check DCs

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