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Advanced [show]


Conrad Trollope, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a blue costume with the symbols of luck on his torso. He has a silver handlebar mustache and slicked back silver hair. His gray eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is afraid of women and trembles around them

History: He was raised in a desert tribe. A gifted student he started as a Ruler, but he got bored and became a Dilettante. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Conrad Trollope, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 7 (-2)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Shane Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His red hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Shane Hartford, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 26000 sp.


Social Check DCs


Miles Harley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Emotional. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Miles Harley, Male Human Warlock 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 40 pp.


Social Check DCs


Hugh Hornsby, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a feathered hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up crossbow and armor he uses now. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Nature. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Hugh Hornsby, Male Human Fighter 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 69 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 500 gp. Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Beitz, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries whips. His red hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Arnold's homeland. Arnold decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Beitz, Male Human Wizard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1200 gp. Jasper (40 gp). Obsidian (11 gp). Rock crystal (40 gp). Azurite (11 gp). 1 Minor magic item.


Social Check DCs

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