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NPC Generator

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Advanced [show]


Solomon Stafford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. He has a golden handlebar mustache and slicked back golden hair. His fierce brown eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south, but his parents moved at a very young age to the east. He worked as a nervous Stylist and found it very stressful. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Disciplined, Joker. Bonds: Immigrant, Job. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Solomon Stafford, Male Human Rogue 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)10 (+0) 7 (-2)18 (+4)
Skills Arcana +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp).


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He wears his white hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.

History: Everard was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Everard took refuge in the old dungeon and found the beat up falchion and armor he uses now. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Enemies. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Everard Staurheim, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He carries a battered warhammer and tarnished flail as well. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Tim will drive conversation. He has all his life been fascinated with writing.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Detective, but he got bored and became a Navigator. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Artistic, Entrepeneur. Bonds: Job. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Tim Wentworth, Male Human Barbarian 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears a simple violet robe with brown stripes complete with hood. He sports a long black beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Thomas Dumph, Male Human Aristocrat 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5

Possessions: 500 gp. Hematite (12 gp).


Social Check DCs


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, tan, dusty cloak. His blonde hair is braided into rings. His thin eyebrows rest above his beady gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Kyle studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Family, Debt. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Kendall, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Auran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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