Hunter Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of strength on his torso. He is bald on top and has large chestnut tufts of hair around his ears. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Military. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +5
Possessions: 8000 sp. Violet garnet (1400 gp). Chrysoberyl (140 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item.
Trym Anderton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears his auburn hair down. His fierce violet eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Trym studied abroad. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. He was granted divine powers by his dying brother.
Motivation: He is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 200 gp. Freshwater pearl (12 gp). Eye agate (12 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His golden hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are white and perfect.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 23000 cp. Lapis lazuli (6 gp). Fire opal (900 gp). Tiger eye turquoise (6 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Kody Brandon, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Flaws: Antagonistic, Hedonist, Mundane. Bonds: Rich, Has a crush. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Gerald Ansley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear white clothing when he does not wear armor. He sports a long chestnut beard, and similarly colored long hair. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Gerald studied abroad. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Wants to raise his children well; and sabotage a competitor
Ideals: Passionate, Gifted. Flaws: Impulsive. Bonds: Job, Family. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
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