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Advanced [show]


Geoffrey Kent, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of clubs on his belt, each one with a emerald on the hilt. He keeps his long white hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.

History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Geoffrey Kent, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp.


Social Check DCs


Norman Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He also hits on women, regardless of circumstances.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Bellfounder; and he's attracted to the pc

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Has a crush, Nature. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Norman Cumberbatch, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)10 (+0) 11 (+0)18 (+4)
Skills Deception +7, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Guy Enfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. He carries a battered sword and tarnished trident as well. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He has achieved small success as a Baker.

Motivation: To be a Marshal again; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Guy Enfield, Male Human Expert 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His brown eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south to a Fletcher, Lewis learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Poor, Job, Military. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Lewis Garrick, Male Human Cleric 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 40000 cp.


Social Check DCs


Norman Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Banker, who enjoyed hunting, Norman was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he's looking for his big break

Flaws: Insomniac, Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Norman Coombs, Male Human Ranger 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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