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Advanced [show]


Trey Hayden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear grey pants and tee shirts. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Trey Hayden, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy black suit. His red hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Job, Adventurer, Immigrant, Family. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Anselm Garfield, Male Human Adept 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 600 gp.


Social Check DCs


Gerald Budd, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: Born in the south his family was never financially stable. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Budd, Male Human Warlock 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 2 Holy water.


Social Check DCs


Arnold Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His long white hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: Arnold was born in the south. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Persistence. Flaws: Terse. Bonds: Poor, Attractive, Religious. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Arnold Hampton, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Drogo Nash, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is dressed in a clean pastel cloak covering his clean studded leather, marred by teas. His hair is short and auburn. His eyes are violet and catlike.

Personality: Calm and collected, he is a well trained Seamstress. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. Drogo was born on a far western forest where he grew up under the tutelage of his mother, an expert Seamstress. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Drogo Nash, Male Human Rogue 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Performance +2, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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