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Advanced [show]


Hunter Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his axe ready. His brown hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Hunter was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Passionate, Optimist. Bonds: Rich, Attractive. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Hunter Windsor, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Chalcedony (40 gp). Black star sapphire (500 gp). Peridot (40 gp).


Social Check DCs


Solomon Wellington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair is still thick. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.

Motivation: He wants to meet his childhood hero; and to be a stylist again

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Solomon Wellington, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Gracey, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He has styled his white hair well, parting it to the left. He wears large thick round spectacles.

Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: A powerful wizard made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Mentor, Family. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Hubert Gracey, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 10 pp. Chrysoberyl (40 gp). Rock crystal (50 gp).


Social Check DCs


Adelard Harrington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a blue and violet robe with the hood down. His hair is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Adelard Harrington, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 15 (+2)7 (-2) 13 (+1)17 (+3)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Banded mail. 1 Buckler.


Social Check DCs


Adam Beitz, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Disease, Antagonistic, Lazy, Insomniac. Bonds: Poor. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adam Beitz, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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