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NPC Generator

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Advanced [show]


Shane Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Sculptor like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Shane Shelly, Male Human Warrior 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)7 (-2) 13 (+1)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Amethyst (110 gp).


Social Check DCs


Guy Garrick, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears black painted combat armor at almost all times. His whole body is exceptionally muscular. His hair is white and very short. His eyes are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Guy studied abroad. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Gifted. Flaws: Emotional, Forgetful. Bonds: Immigrant. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Guy Garrick, Male Human Rogue 10
Medium (6'3") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 170 pp. 1 Minor magic item.


Social Check DCs


Guy Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a yellow and white robe with the hood down. His golden hair and beard is wavy and long. His hazel eyes peer out from beneath his deerstalker yellow hat.

Personality: Eccentric and domineering, Guy will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Ruler for hire.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Extrovert, Optimist, Fighting. Bonds: Poor, Job. Occupation: Ruler

Voice: American accent

Attributes [hide]

Guy Bentham, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)6 (-2) 12 (+1)16 (+3)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 2 Tanglefoot bags. 2 Tanglefoot bags. 2 Holy water.


Social Check DCs


Reynard Abram, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His blonde hair is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the west. His psionic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Military, Poor. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Reynard Abram, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 7 (-2)11 (+0)
Skills Investigation +5, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 23000 sp.


Social Check DCs


Anselm Moreno, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He likes to wear ponchos typically of a light white in addition to tight pants, and his gloved hand is found clutching a warhammer. He wears his white hair down. His brown unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Assassin and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Disciplined, Persistence. Flaws: Disease, Impulsive. Bonds: Job, Has a crush. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Moreno, Male Human Sorcerer 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: Azurite (5 gp).


Social Check DCs

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