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NPC Generator

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Advanced [show]


Reynard Altham, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered greatsword and tarnished spear as well. He has a very tight haircut. He has brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Reynard Altham, Male Human Commoner 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 53 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 110000 cp. Star rose quartz (60 gp). Aquamarine (1100 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is unkempt and raggedy. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Geoffrey Marlee, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Eye agate (4 gp).


Social Check DCs


Simon Roscoe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel shirt with thin tan vertical stripes and red pants. His blonde hair is slicked back into a classic pompadour. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Simon Roscoe, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 18 (+4)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Justin Upton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has worked as a Jeweler like his mother before him.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Justin Upton, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 sp.


Social Check DCs


Ernest Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Insane, Ugly. Bonds: Mentor, Military. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Ernest Cooper, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs

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