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NPC Generator

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Advanced [show]


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy blue pantaloons and a white scarf. He is an epitome of beauty. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gray and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered painting. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Ideals: Persistence, Artistic. Bonds: Attractive, Enemies, Mentor. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Crawford, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 7 (-2)11 (+0)
Skills Religion +3, Survival +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Citrine (20 gp). Obsidian (8 gp). Blue quartz (8 gp).


Social Check DCs


Clerebold Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He's attracted to the PC; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Job, Nature, Family, Has a crush. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Clerebold Snowdon, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Kenley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man has a large green mantle and cape that has been intricately interwoven into his violet robe. He wears a broad hat to cover his moderate length black hair. His blue eyes peer out from beneath his broad green hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 10 years.

Motivation: To protect his home; and expand his business

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Job, Guardian. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Justin Kenley, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2800 sp.


Social Check DCs


Nicholas Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His auburn hair and beard is wavy and long. He has a dull look in his brown eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister.

Flaws: Terse, Selfish. Bonds: Poor, Family, Immigrant. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Nicholas Shelby, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Miles Branson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is greasy and uncared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Stableman, his father struggled to pay the bills. He worked as a nervous Fortune-teller and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Ugly, Addict, Impulsive. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Miles Branson, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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