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NPC Generator

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Advanced [show]


Gilbert Kimberly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple brown robe with tan stripes complete with hood. He has moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Gilbert Kimberly, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)7 (-2) 12 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Norman Shelley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, black, dusty cloak. His silver hair is cut jaggedly and amateurishly. This brown eyed easterner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Shy, Impulsive. Bonds: Military, Family. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Norman Shelley, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Richard Snowdon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing the road beaten gear of a warrior. He wears his blonde hair up in a very large beehive style do. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Passionate. Flaws: Addict, Insane, Depressed. Bonds: Military. Occupation: Brewer

Voice: French accent

Attributes [hide]

Richard Snowdon, Male Human Ranger 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Henry Wharton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man tends to wear a large tan jacket. He wears his black hair up. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Athletic, Justice. Flaws: Selfish. Bonds: Mentor, Job, Family. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Wharton, Male Human Commoner 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Charles Cooper, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is dressed in earthy colors with a red and black handkerchief worn on his left side. His skin is also unnaturally pale. His hair is blonde and very short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Logical, Athletic. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Charles Cooper, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 14 (+2)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 7000 sp. 1 Buckler. 1 Banded mail.


Social Check DCs

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