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NPC Generator

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Advanced [show]


Gomory Halsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. He sports a flattop hair cut. He has gray eyes.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: Born to a Hunter, his father struggled to pay the bills. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Regain custody of his son; and sabotage a competitor

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Gomory Halsey, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Climber’s kit.


Social Check DCs


Frederick Browning, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is drawn into a tight pony tail with a skull scrunchie. His fierce blue eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Baker, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Disease. Bonds: Enemies, Job. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Frederick Browning, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)7 (-2) 8 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a fancy brown suit. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.

History: Tim was raised in a hard working conservative environment. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Merchant for hire.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Military. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Tim Churchill, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Robert Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green painted combat armor at almost all times. With bright red hair and a scraggly beard. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Robert Emsworth, Male Human Ranger 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic, Orc, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Theodoric was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Theodoric Dryden, Male Human Druid 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)14 (+2) 15 (+2)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 6000 sp. Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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